Roll a six-sided distorted die
Author: shiroeExecutions: 340
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Enter the "probability" for each face.
Enter a positive number greater than or equal to 0 in the input field (the program will not generate output if the input is outside this range).
You may distribute the values so that the total is 1 from the start,
or you may enter values without worrying too much about the total being exactly 1 (the program will readjust the values either way).
Enter values so that the total “likelihood” does not equal 0. If the total is 0, no output will be generated.
The default setting is “Standard Die” (where each face has an equal probability of appearing).
Enter a positive number greater than or equal to 0 in the input field (the program will not generate output if the input is outside this range).
You may distribute the values so that the total is 1 from the start,
or you may enter values without worrying too much about the total being exactly 1 (the program will readjust the values either way).
Enter values so that the total “likelihood” does not equal 0. If the total is 0, no output will be generated.
The default setting is “Standard Die” (where each face has an equal probability of appearing).
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| The probability of occurrence set on page 6 |
R6 (2024). 10/08 (Tue)_Ver.001
Digit display setting: 10 digits. Digit count can be changed. Real number calculation mode.
Digit display setting: 10 digits. Digit count can be changed. Real number calculation mode.
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This means the settings allow for probability variables that are not uniform across each face.
Here, we assign a “likelihood” to each face of the die,
and normalize the sum of the probability variables to 1 by dividing each “likelihood” by their total sum.
If you assign the same “likelihood” value to every face of the die, it becomes a standard, non-biased
configuration; if you assign them unevenly, you create a biased die.