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keisanHigh-precision calculations for everyday life and work

Calculating the Expected Value of a Gacha (for General Gachas)

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For gacha systems in mobile games and the like, this calculates the expected number of spins and the expected amount spent to obtain several specific items you want.
Assume that all desired items have an equal probability of being obtained.
Drop rate p per type of desired item
%
Number of types of items desired: s
Type
Number of Gacha Stones Charged Per Draw
piece/time
Number of Gems to Purchase
個
Price of Gems to Purchase
yen

 Price per gacha pull = Number of premium stones per pull × Price per premium stone ÷ Total number of premium stones purchased
This calculation applies to the scenario described in “Calculating the Expected Value of a Gacha (for Completion Gachas with Different Drop Rates),” where all drop rates are equal.

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