Homemade Non-Metal Armor in SW2.5
Author: aporionnExecutions: 1507
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This is the calculation formula for a custom non-metallic magic armor in the TRPG "SW2.0."
Strength/6 (rounded down) + Rank Bonus + Fixed Value 3 – (2*n) = Defense Points + +1 for Magic Armor (already included in the calculation result)
n = Evasion Modifier (minimum -1; maximum 1 for Rank A or lower; maximum 2 for Rank S or higher)
Strength 5/6 (rounded down) + Rank A + fixed value 3
= 0 + 1 + 3
4 = X
X - (2n) = Defense Points
Since n is 1,
4 - 2*1 = 2 Defense Points
Finally, add the value for the magical armor, so
Defense Points: 3
Evasion +1
*Note: The +1 Evasion from the magical armor is not included in the calculation, so please add it to the result above.
Rank Bonuses
B = 0
A = 1
S = 2
SS = 5
n = Evasion Modifier (minimum -1; maximum 1 for Rank A or lower; maximum 2 for Rank S or higher)
Strength 5/6 (rounded down) + Rank A + fixed value 3
= 0 + 1 + 3
4 = X
X - (2n) = Defense Points
Since n is 1,
4 - 2*1 = 2 Defense Points
Finally, add the value for the magical armor, so
Defense Points: 3
Evasion +1
*Note: The +1 Evasion from the magical armor is not included in the calculation, so please add it to the result above.
Rank Bonuses
B = 0
A = 1
S = 2
SS = 5
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