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Calculating Probability Distributions for Gacha (for Continuous Gacha)

Author: ExpectedValueExecutions: 14363

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For mobile games, this calculates the probability distribution of the number of times the desired item appears when a single consecutive gacha pull is performed.
It displays the results for each of the three types of consecutive gacha pulls.

[No Guaranteed Drop]: A consecutive gacha with no guaranteed drops. All slots have the same drop rate.
[Independent Guaranteed Slot]: A consecutive gacha featuring regular slots and one independent guaranteed slot. The guaranteed slot has a different drop rate than the regular slots and only yields specific items. The drop rate for the guaranteed slot remains constant regardless of the results from the regular slots.
【Dependent Guaranteed】:A gacha with a guaranteed slot where, based on a calculated number of consecutive slots, the drop rate for the remaining slot changes depending on the results of the first (calculated number of consecutive slots - 1) slots.When a guaranteed slot is actually displayed, it is for presentation purposes only. For example, suppose there is a 10-pull gacha that guarantees an SS-rarity item. If no SS-rarity item appears in the first 9 theoretical slots, an SS-rarity item is guaranteed to appear in the remaining theoretical slot; however, if one does appear, the drop rate for that remaining theoretical slot is the same as usual.When a “guaranteed slot” is actually displayed, one of the SS-rarity items that appeared in the 10 calculated slots will be shown in the actual guaranteed slot.
Normal drop rate for desired items p
%
Drop rate p_d when a desired item is the target for confirmation
%Used only for 【Independent Determination】 and 【Dependent Determination】
Normal emission rate p_R for all items subject to determination
%Use only for 【Dependent Determination】
Number of consecutive times L
連

When the occurrence count is 2 or more, the calculation results for [Unconfirmed] and [Subordinate Confirmation] will be the same.
Price per consecutive gacha pull = Number of premium stones per consecutive gacha pull × Price per premium stone ÷ Number of premium stones purchased

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