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[Splatoon 2] Remaining HP When Using Blast Mitigation Gear (Simplified Version)

Author: sora3108Executions: 309

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[Splatoon 2] HP Remaining Calculation When Using Blast Mitigation Gear (Simplified Version)
A detailed version is also available
Damage that can be reduced → Damage from sub-weapon blast effects (excluding direct hits other than Quibos) and special move blast effects (excluding direct hits)

Damage that cannot be reduced → All damage other than the above

*Please enter values for the number of main gears between 0 and 3, and for the number of sub-gears between 0 and 9.
If you enter any other values, the calculation may not be performed correctly.
Reducible Damage
Damage that cannot be reduced
Number of main gears
Number of sub-gears
Remaining HP 
If HP is positive, you survive; if it’s negative, you die.

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