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Calculating the Expected Value of Gacha (for Rerolling)

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For common gacha systems in mobile games and the like, this calculates the expected number of times you’ll need to reroll before obtaining the item you want.

"Rese-mara" is short for "reset marathon." In mobile games and other games featuring gacha mechanics, it refers to the process of repeatedly installing the game app, spinning the gacha, and then uninstalling it (or, in some cases, installing it just once, spinning the gacha, and then deleting the data) until the player obtains the desired item.
Rese-mara can be viewed as a form of labor, and it is possible to calculate the hourly wage for rese-mara.
First-Time Exclusive Slot: A slot available shortly after starting the game where high-rarity items have a higher drop rate than usual.
There shall be only one First-Time Exclusive Slot.
Drop rate p for the desired item
%
First-Time Limited Offer
Drop rate for the first-time-only slot of the desired item: p0
%
Time required for one reroll
Minutes
Number of gacha attempts per reroll: n
Times
Number of in-game currency stones charged per gacha pull
piece/time
Number of Gems Charged Upon Purchase
個
Price of Gems When Purchased
yen
Expected number of reruns Times
Expected Value of Gacha Spins for Rerolling Times
Amount spent when purchasing one gacha spin for rerolling yen
Expected value of the amount spent when purchasing gacha spins for rerolling yen
Time required for rerolling Time  Minutes
Hourly Rate for Rerolling Yen/hour

Special drop rates for the first run, etc., are not taken into account.
Price per gacha pull = Number of premium stones per pull × Price per premium stone ÷ Number of premium stones per purchase

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