[Patapon 3] Calculator for Charin and Material Quantities Required for Equipment Upgrades
Author: IkarosExecutions: 264
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This is a calculator for the "Charin" and materials needed to upgrade equipment in Patapon 3.
For unequipped items (those without a “+” symbol after the equipment name), enter “0.”
Note that the maximum enhancement level is +40.
For the multiplier, enter the applicable values for both the equipment and the attached magic power.
《Equipment》
0.8 [Arms] 1.6 [Greatsword, Long Flute, Double Flute]
0.9 [Dagger, Helm] 1.7 [Spear]
1 [Sword, Bow] 1.8 [Longbow, Staff, Shotgun]
1.1 [Lance] 2 [Great Shield], [Claws, Scythe]
1.2 [Katana, Hidden Weapons, Large Flute, Shoulder, Horse] 2.2 [Great Sword, Steed]
1.3 [Automatic Bow] 2.4 [Laser Cannon]
1.4 [Long Spear, Battle Axe, Shield] 3 [Chariot]
1.5 [Mace, Cane, Cannon, Cape, Boots]
《Magic Attributes》
1 Standard Equipment 1.3 [Strength] 2【Kill, Resistance】
1.1 [Stamina] 1.4 [Poison, Heavy] 3 [Break, Disable]
1.2 [Fire, Armor] 1.6 [Holy, Cold] 4 [Divine, Giant]
Note that the maximum enhancement level is +40.
For the multiplier, enter the applicable values for both the equipment and the attached magic power.
《Equipment》
0.8 [Arms] 1.6 [Greatsword, Long Flute, Double Flute]
0.9 [Dagger, Helm] 1.7 [Spear]
1 [Sword, Bow] 1.8 [Longbow, Staff, Shotgun]
1.1 [Lance] 2 [Great Shield], [Claws, Scythe]
1.2 [Katana, Hidden Weapons, Large Flute, Shoulder, Horse] 2.2 [Great Sword, Steed]
1.3 [Automatic Bow] 2.4 [Laser Cannon]
1.4 [Long Spear, Battle Axe, Shield] 3 [Chariot]
1.5 [Mace, Cane, Cannon, Cape, Boots]
《Magic Attributes》
1 Standard Equipment 1.3 [Strength] 2【Kill, Resistance】
1.1 [Stamina] 1.4 [Poison, Heavy] 3 [Break, Disable]
1.2 [Fire, Armor] 1.6 [Holy, Cold] 4 [Divine, Giant]
| Total | Charin (round down) |
| Material 1 | 個 |
| Material 2 | 個Material 4 個 |
| Material 3 | 個Material 5 個 |
The number of materials consumed is a fixed value determined by the positive value, regardless of the type of equipment or the type of magical effect applied.
The only factor that varies depending on the equipment is the “type of material.”
Bone-based……Spear, Pike, Halberd, Helm, Shoulder Guards, Cape, Boots, Horse, Steed, Chariot, Claw
Ore-based……Sword, Katana, Armguard, Dagger, Hidden Weapon, Greatsword, Longsword, Battle Axe, Mace, Cannon, Shotgun, Laser Cannon, Great Shield, Scythe
Wood-based……Bows, Automatic Bows, Longbows, Grand Flutes, Long Flutes, Multi-flutes, Staves, Crozes, Shields
Bone-based Ore-based Wood-based
Material 1 Useless Bone Pebbles Yokuaru Branch
Material 2: Gashirin Bone, Kachin Iron, Sakuran
Material 3: Dodeka Bone, Titanium Ore, Hinokki
Material 4: Ottama Bone, Mithril, Yakkun Cedar
Material 5: Demon Bone, Adamantite, Bodai Tree
The only factor that varies depending on the equipment is the “type of material.”
Bone-based……Spear, Pike, Halberd, Helm, Shoulder Guards, Cape, Boots, Horse, Steed, Chariot, Claw
Ore-based……Sword, Katana, Armguard, Dagger, Hidden Weapon, Greatsword, Longsword, Battle Axe, Mace, Cannon, Shotgun, Laser Cannon, Great Shield, Scythe
Wood-based……Bows, Automatic Bows, Longbows, Grand Flutes, Long Flutes, Multi-flutes, Staves, Crozes, Shields
Bone-based Ore-based Wood-based
Material 1 Useless Bone Pebbles Yokuaru Branch
Material 2: Gashirin Bone, Kachin Iron, Sakuran
Material 3: Dodeka Bone, Titanium Ore, Hinokki
Material 4: Ottama Bone, Mithril, Yakkun Cedar
Material 5: Demon Bone, Adamantite, Bodai Tree
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