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[Dragon Quest Walk] Physical Damage Calculator

Author: MilkyFukumukuExecutions: 196319

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Dragon Quest Walk Physical Attack Calculator
٩(U。☌ ᴗ ☌。)۶<Serious Specs
Attack Power
[Attacker: Attack Power on the Status Screen]
Defensive Ability
[Defense Stats of the Target]
Attack Rank
Defensive Rank
Attribute Resistance Rank
(※Force break)
Skill Damage Multiplier × Number of Hits
%
×Times[Skill Multipliers and Usage Counts]
Attribute Damage Multiplier
%[Monster Resistances]
Attributes, Skills, Damage Modifiers, Total
%[●● Attribute and Spike Damage + 〇%]
Total Elemental Damage Bonus
%[+〇% Damage to the ●● Lineage]
Total Damage Modifiers for Slash and Physical Attacks
%[Slashing/Physical Attack + Slashing or Physical Attack (※See below for details)]
Total Race-Specific Damage Modifier
%[Ryuo + ●%, etc.]
Total Town Effect Damage Adjustment
%[Town of Merchants]
Total Skill Damage Boost Modifiers
%[Mega Slash + ●%, etc.]
Final Damage (1 Hit) ~ ~ 
Final Damage (Total) ~ ~ 
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Calculation Formula

Base Damage = truncate(Attack Power / 2 - Defense / 4)
Base Damage Range = truncate(Base Damage ± (Base Damage * 1/16 + 1))

Multiply the base damage range by various modifiers.
Apply modifier 1, then truncate(); apply modifier 2, then truncate().

Modifier 1.
Skill Damage Multiplier*
Elemental Damage Multiplier*
Total Elemental Special Skill Damage Modifiers*
Total Type-Specific Damage Modifiers*
Total Slash/Physical Damage Modifiers*
Total Race-Specific Damage Modifiers* (※Possibly 2 types / Temporarily implemented with 1 type)
Total Town Effect Damage Modifiers* (※Possibly 2 types / Temporarily implemented with 1 type)

2 types.
Total Skill Damage Boost

The above constitutes the final damage.

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