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Touhou Lost Word: Expected Power (CP) Calculator, Version 0.7

Author: Yoshi1610Executions: 4200

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Calculates the expected damage (CP) in Touhou Lost Word based on each bullet’s damage, hit rate, CRI, and number of bullets
As of Version 0.7, this calculator only supports the default formula displayed on the Party screen (which does not depend on ally attack stats or enemy defense stats).
The CP displayed on the Party screen is the sum of all bullets (1–6) from shots, spell cards, and Last Words, rounded up to the nearest whole number.
Power is a value representing the strength of each of the Bullet’s attacks; it is a decimal number greater than or equal to 0 (default: 0).
Hit Rate is a value representing the probability that each of the Bullet’s attacks will hit; it is a decimal number between 0 and 1 (default: 0.75).
CRI is a value representing the probability that each of the Bullet’s attacks will result in a critical hit (CRITICAL, causing damage to double, etc.), and is a decimal number between 0 and 1 (default: 0.05).
The number of shots is a value representing the number of attacks that make up the Bullet, and is a decimal number greater than or equal to 0 (default: 0).
Number of bullets to handle
Power 1
Power 2
Power 3
Power 4
Power 5
Power 6
Hit 1
Hit 2
Accuracy: 3
Accuracy: 4
Accuracy: 5
Accuracy: 6
  CRI1
  CRI2
  CRI3
  CRI4
  CRI5
  CRI6
Number of shots: 1
Number of rounds: 2
Number of rounds: 3
Number of rounds: 4
Number of rounds: 5
Number of rounds: 6
Bullet 1 (Total:) 
Bullet 2 (Total:) 
Bullet 3 (Total:) 
Bullet 4 (Total:) 
Bullet 5 (Total:) 
Bullet 6 (Total:) 
If an invalid value is specified, the calculation may not be performed correctly.
The CP displayed on the Party screen is the sum of all bullets from 1 to 6.
Version: 0.7
Last updated: January 6, 2021 (Improved to allow changing the number of bullets handled; improved to output each bullet and the cumulative total up to that point)

The following formulas are used for each bullet:
Expected Damage = Damage * Hit Rate * (1 + CRI) * Number of Bullets

(This is a summary of the following formulas:)
Base Expected Damage = Damage * Hit Rate * Number of Bullets;
CRI Expected Damage = 2 * Base Expected Damage;
Expected Damage = Base Expected Damage * (1 - CRI) + CRI Expected Damage * CRI;

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