[Abandoned Girl] Training Simulator (Tentative Title) — Numeric Display Version
Author: nas2019Executions: 9507
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[Input]
・Current and maximum values for Strength, Agility, Intelligence, and Stamina: These terms have their standard meanings.
・Weights and biases are used to determine whether a stat is preserved. A stat is preserved when the following (judgment value) is greater than 0.
(Judgment Value) = (Strength Increase × Strength Weight) + (Agility Increase × Agility Weight) + (Intelligence Increase × Intelligence Weight) + (Stamina Increase × Stamina Weight) +(Bias)
・Training Rank: Please enter C-Rank = 0, B-Rank = 1, A-Rank = 2, S-Rank = 3.
・Number of Training Sessions: This means exactly what it says. If a value of 10,000 or more is entered, it will be set to 10,000.
・Current and maximum values for Strength, Agility, Intelligence, and Stamina: These terms have their standard meanings.
・Weights and biases are used to determine whether a stat is preserved. A stat is preserved when the following (judgment value) is greater than 0.
(Judgment Value) = (Strength Increase × Strength Weight) + (Agility Increase × Agility Weight) + (Intelligence Increase × Intelligence Weight) + (Stamina Increase × Stamina Weight) +(Bias)
・Training Rank: Please enter C-Rank = 0, B-Rank = 1, A-Rank = 2, S-Rank = 3.
・Number of Training Sessions: This means exactly what it says. If a value of 10,000 or more is entered, it will be set to 10,000.
| Muscle strength | Amount of Muscle Strength Increase Muscle Development Ratio % |
| Agile | Agility Increase Amount Agile Development Ratio % |
| Intellect | Intelligence Increase Intellectual Development Ratio % |
| Physical Strength | Amount of Stamina Increase Physical Strength Development Rate % |
| Number of Hires | Hiring Rate % |
[Output]
・Strength, Agility, Intelligence, Stamina: The values resulting from training.
・Strength, Agility, Intelligence, Stamina Increase: The total increase from the current value.
・Strength, Agility, Intelligence, Stamina Training Percentage: The percentage of the maximum value achieved through training.
・Number of Times/Rate of Adoption: The number of times and rate at which the results were saved following a judgment.
・Strength, Agility, Intelligence, Stamina: The values resulting from training.
・Strength, Agility, Intelligence, Stamina Increase: The total increase from the current value.
・Strength, Agility, Intelligence, Stamina Training Percentage: The percentage of the maximum value achieved through training.
・Number of Times/Rate of Adoption: The number of times and rate at which the results were saved following a judgment.
No customer feedback for this calculation yet.
Revised the approximation formula for calculating stat increases.