[Idle Girls] Projected Combat Power Increase Based on Results from 4 Training Rounds
Author: nas2019Executions: 273
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Based on four sets of character development results from the mobile game "Idle Girls: The Blossoming Princesses," we predict the increase in combat power.
[Input]
・Please enter the increase values for Strength 1, Agility 1, Intelligence 1, Stamina 1, and Combat Power 1 from the first training session. Do the same for the 2nd through 4th sessions.
・Based on the results of the four training sessions above, the output will show the increase in Combat Power that would result if the values entered for Strength, Agility, Intelligence, and Stamina were added to the base values.
・Please enter the increase values for Strength 1, Agility 1, Intelligence 1, Stamina 1, and Combat Power 1 from the first training session. Do the same for the 2nd through 4th sessions.
・Based on the results of the four training sessions above, the output will show the increase in Combat Power that would result if the values entered for Strength, Agility, Intelligence, and Stamina were added to the base values.
| Calculation OK/NG | |
| G_Muscle Strength | G_Agility G_Intelligence G_Physical Strength |
| Combat Power Increase |
[Output]
・Calculation OK/NG: A value of -1 (NG) means that no solution could be calculated based on the entered conditions. Please change the input conditions and try again.
・G_Strength: The increase in combat power when Strength increases by 1. The same applies to G_Agility, G_Intelligence, and G_Stamina.
・Combat Power Increase: The predicted total increase in combat power, calculated based on factors such as Strength increase and G_Strength.
・Calculation OK/NG: A value of -1 (NG) means that no solution could be calculated based on the entered conditions. Please change the input conditions and try again.
・G_Strength: The increase in combat power when Strength increases by 1. The same applies to G_Agility, G_Intelligence, and G_Stamina.
・Combat Power Increase: The predicted total increase in combat power, calculated based on factors such as Strength increase and G_Strength.
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