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Calculating Potential Multipliers for a Certain Smartphone Action RPG (Critical Hit Edition)

Author: cpot93Executions: 57

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This tool determines candidate skill-specific multipliers based on critical damage dealt.
*Please note that for some characters, there may be a discrepancy between actual critical damage and calculated critical damage,
which could prevent accurate results. We appreciate your understanding.

*For characters before CC, the calculation formula differs, so this cannot be determined.
*There are 10 damage-dealt input fields, but the calculation will proceed even if not all are filled in.
*Please enter 0 in any damage-dealt fields that are left blank.
* Enemy defense is set to 0 for calculations.
* If there are no candidates, nothing will be displayed.
* If the total attack power adjustment exceeds 850%, it will be adjusted to 850%.
* If the total critical value exceeds 8,667, it will be adjusted to 8,667.
Base Attack Power
Attack Power Weapons
Attack Power Tablet
Attack Power Town Adjustment
%
Attack Power Character Adjustment
%
The higher your defense, the greater the damage boost
The higher your defense, the higher the damage multiplier
Critical Value (Base Value)
Critical Hit Value Weapons
Stone Tablet of Critical Values
Critical Hit Value Town Adjustment
%
Critical Hit Value Character Adjustment
%
AS Correction
%
Critical Damage Modifier (excluding adjustments based on critical hit rate)
%
Damage Dealt 1
Damage Dealt 2
Damage Dealt 3
Damage Dealt 4
Damage Dealt 5
Damage Dealt 6
Damage Dealt 7
Damage Dealt 8
Damage Dealt 9
Damage: 10

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