Asura Damage Calculator
Author: YuugureBASEExecutions: 165
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This is the damage calculator for Ash Arms: The Frontline of Ashes.
Ash Arms features an auto-run function, but since it stops if the number of squads falls below the number registered in the auto-run setup, it’s crucial to eliminate enemies without taking any damage.
However, due to random number generation, there are times when you can’t defeat all enemies, and it’s not uncommon for the auto-run to stop unexpectedly.
To solve this problem, this calculator determines the range of damage generated within a random number margin of ±10%.
*1: “Single-Unit Firepower” is calculated before “Total Firepower.”
*2: All adjustment rates are additive (including skill potency). Please enter the total adjustment rate.
*3: For splash attacks, enter "1" in the “Splash Attack” field.
Please note that the damage calculation formula has not been disclosed, and the formula used here is based on verification.
Therefore, please use this tool only if you accept that the results may differ from actual values.
However, due to random number generation, there are times when you can’t defeat all enemies, and it’s not uncommon for the auto-run to stop unexpectedly.
To solve this problem, this calculator determines the range of damage generated within a random number margin of ±10%.
*1: “Single-Unit Firepower” is calculated before “Total Firepower.”
*2: All adjustment rates are additive (including skill potency). Please enter the total adjustment rate.
*3: For splash attacks, enter "1" in the “Splash Attack” field.
Please note that the damage calculation formula has not been disclosed, and the formula used here is based on verification.
Therefore, please use this tool only if you accept that the results may differ from actual values.
| Generated Damage | pts |
| Maximum Damage Dealt | pts |
| Minimum Damage Dealt | pts |
The impact of random numbers is limited to a range of ±10%.
No customer feedback for this calculation yet.