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keisanHigh-precision calculations for everyday life and work

Calculating the direction cosine of a vector

Author: shiroeExecutions: 259

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Calculates the direction cosine of a 3-dimensional vector.
Let the vector be a. The origin is the starting point.
x-component
y-component
z-component
Magnitude of vector a 
The norm of vector a 
Value of the cosine in the x-direction 
Value of the cosine in the y-direction 
Value of the cosine in the z-direction 
α   (Radians)
β   (Radians)
γ   (Radians)
The value of (α/2π)*360 
The value of (β/2π)*360 
The value of (γ/2π)*360 
Pi (π)   (Displays a portion of the value of π used.)
2π   (Showing a portion of the 2π values used)
α, β, and γ are the values of the cosines in each direction, calculated using the inverse trigonometric function acos.
If the magnitude of the vector is 0, nothing is output except for the vector’s magnitude and norm.
The numerical display of π and 2π in the output field varies depending on the digit settings.

Display settings: 6 digits. The number of digits can be changed. Real number calculation mode.

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